Orla

Orla

Orla

Orla is a main character I am working on. I have created the High Poly in Zbrush, Retopologized and UV'd in Maya and will now be texturing in Substance Painter. Deadline for this project is 03.05.18. I am aiming to have this characters polycount to around 80,000 including the hair cards, this is to match the in game poly count of Seraph, I have used her in game mesh as a guide, from the the free paragon assets on the unreal marketplace.

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